A Pointless Play Structure



I happened upon this play structure via the article below:


It’s a cool concept allowing open play without offering any real instruction or purpose, leaving kids to use their imaginations. There are no tasks to complete or content to absorb. Something like this could be a neat idea for a more art or object-focused museum as a kind of installation piece. The simple graphic patterns and wood construction add to the structure’s ambiguity, allowing it to be whatever the children playing on it want it to be.


Lumes – Interactive LED Murals

Ok guys, we have to figure out how they did this. I’m thinking a thin wood veneer with LED panels similar to the ones we’ve been using lately (i.e. CSC Volcano), but I’m not sure how they achieved the interactive aspect. Any thoughts? This would be really cool to incorporate into the redesign of the large trade show booth or any number of things where we could sneak in an exciting and unexpected element. There’s a good opportunity to create AWESOME here.

Here is the dedicated page for this tech:


And here is the design firm’s page. Their other stuff is worth checking out as well.


Plastic Reflectic

No major revelations here, but I thought this was a cool implementation of motion sensor technology similar to our “magic mirror” Kinect setup. If you watch the video all the way through to the end, you get a glimpse of the mechanism they use to raise and lower the individual pieces of plastic. I think this is a great blend of interactive art that conveys a powerful message.



Interactive Pixel Wall

Google NYC has a new interactive wall using 5,880 arcade buttons as the interface and the result is pretty cool! The great thing is the open-source software is available for anyone to play with (and I think we should do that if we aren’t already). Check out the video and the link for the “anypixel.js” software below!

~ Chris

“Living” Furniture

I thought this was an interesting illustration of how to make even the most mundane movement an interactive experience. Something as simple as opening a drawer becomes a fun and transformative action. I love little details like that when I’m visiting a museum or looking at a website where clicking on a random spot triggers something unexpected. I feel like it adds to the sense of wonder of an exhibit or space when you never really know what to expect!

– Chris


Pull me to life


Lenses – Interactive Light & Sound

Woohoo, first post of the new year! I saw this exhibit and immediately thought it was something within our capabilities. I am very much a lover of music and sound and to blend that with endlessly variable light combinations I think makes for a fairly simple but very satisfying visitor experience. This type of thing could possibly even be built into our typical RGB color blending exhibit perhaps. Slick casework too!

– Chris




Designing on Spec

In light of recent projects – not naming any names – I thought this clip, while funny, also shines a light on an incongruity between the design business and the way most other industries work. I know that things like this are sometimes necessary to get the jobs you want, but it does seem like a silly way to conduct business at times!

– Chris